1/31/2023 0 Comments Shadowrun hong kong endingsOf course it does not improve with strength (no mass to put power into), but it does benefit from the Serpent Totem, adding a +1 to damage that way. Best of all, uses melee rules, allowing the user to move forward and use the whip in the same round. uses ranged combat for accuracy, has a good range and a number of 3 special skills (one of which hits adjacent targets). One option I've found I'm quite fond of is the mono-filliment whip. Throwing weapons add bonuses to grenades, making them more accurate and cost less to use, so an adept with unarmed and throwing weapons would have a good range of options. Depending on how far you take the adept tree, you can either use Throwing Weapons in Strength or Spellcasting in Will for ranged power. Physical Adept lets you get a cheap boost to unarmed attack and some other good passive abilities. Now I can't decide between a physical adept and a mid-range specialist with shotguns and grenades.Shotguns and Grenades will require investment in strength and quickness, unless you're skipping the bonuses from Throwing Weapons.
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